1/6/2024 0 Comments Stencyl opensource tilesetI was going to call your feature list sparse, but honestly I think that's a good thing in things like this - I just can't use RPG Maker except for prototyping, since there's just so much default stuff I need to remove before I even start adding things. as for the project itself, it's interesting! cross-platform compatibility is currently a pretty big thing in game engines, and one that's conspicuously absent in RPG Maker. you can't go too long or too complex before it starts showing. not to say that Flash is a bad choice for everything, but games such as Binding of Isaac demonstrate its limits pretty well. while html5 has some serious problems right now with browsers, it's only a matter of time before they sort those out and make Flash more or less obsolete. It still needs integration work and a lot of features before I'll consider it stable, but feel free to check it out and let me know if you are interesting in contributing code!Īuthor=Archeia_Nessiah Isn't Flash dying? this. That's why I've started a kickstarter page (which includes a lot more details about the project) here: ! If you're able to back the project, that's great! But even if you can't contribute monetarily, feel free to contact me if you are interested in supporting the project as a coder or artist! This is truly a community-driven project and any support possible (even just spreading the word to other developers) would be awesome! You can also peruse the current codebase on github here. I feel I have the skills to make this project a reality as well as the knowledge of what it's like to be a game developer using the tools! With my experience and a large codebase already complete, I am confident I will be able to come though and finish this project, but I'm going to need a little help! A 2x speed example video of me creating a simple house interior in the Rhythos Map Editor. I'm also the founder and lead programmer of Fancy Fish Games, with 6 games released so far. I've had experience making game development tools before including VIDE, a 2D animation tool, HTML Tactics, a DOM-based tactics game editor, and a 3d cloud and atmosphere rendering API. I know first hand how hard finishing a project like this can be. The builder also uses the great 16-bit style graphics provided by the Liberated Pixel Cup/ Open Game Art. The editing capabilities are inspired by RPG Maker and based off of an older tilemap editor I have been developing on and off in my free time for the past year or so. Hey game developers! I'm currently creating a free, open source RPG builder that will be cross platform and support many cool features, including an action/rhythm battle system which you can test out here: ! The builder will have an accessible dual-scripting system and be highly expandable, including a powerful plugin API. Please consider backing the project or spreading the word to make it a reality: Rhythos RPG Builder on Kickstarter.: a community website where YOU can post your own content, chat about the project, and request features!.Extremely flexible and expandable, with a powerful plugin system for adding more export targets, battle systems, assets, and much more!.Cross-platform (Flash, PC, Mac, Linux - and with a stretch goal: HTML5, iOS, Android, Ouya).Exciting music and sound effects from Robot Horse Productions: listen here!.Awesome 16-bit style graphics from the Liberated Pixel Cup & Open Game Art!.Dual-scripting system in Haxe: visual eventing requiring no coding knowledge + ability to directly edit code if desired.Some basic functionality is already done, including a battle system you can play right here!.Designed to be accessible and easy to use.A completely free and open source game creation tool!.
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